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Autonomy

by: David R. Lorentz

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Description

Game Type: FlashAutonomy is a game about programming a robot; it's also about the conflict between fate and self-determination. The puzzling gameplay is uniquely minimalistic due to the iterative if-then structure of the programming process. This game is in an early state and lacks sound as well as the planned narrative; but the basic gameplay is functional and all of the current levels are completable. Good luck!

Instructions

To program the robot, drag triangular IF cards and rectangular THEN cards from the card repository (on the right) to the programming array (in the middle). Arrange the programming in paired if-then statements. When you're ready, click "START" and watch the robot do his thing. You cannot change the programming after the robot starts moving. Paired cards in the programming array are evaluated at each grid square; if an IF card is true, the corresponding THEN card is performed. If none of the IF cards is true, the robot moves forward by default. If more than one IF card is true, the TOP-MOST card is used; this hierarchy is important, so keep it in mind!

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