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Connectrode

by: IQpierce

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Description

Game Type: iPhoneConnectrode is a puzzle game of the timeless "easy to learn, but difficult to master" tradition, made with the recently-released iOS version of the open-source Flixel game engine.
The game pits you against yourself as you attempt to clear the screen of pesky computer chips by building chains of connectors that will fry and eliminate them. The challenge emerges from the cramped space the player must navigate, and the fact that nearly every move they make may have the side-effect of blocking their own path for the next move. The game starts simple but becomes challenging quickly, and is a classic addictive game that all ages can pick up and enjoy, with a pixelated aesthetic that's a throwback to games of yore.

Instructions

- The game board starts with many "Chips" on the board. Chips are square pieces with simple pixelated faces. They come in 6 different colors. - You will be given a "Connector" to place on the board. Connector pieces look like chip pieces, but without a face. (They also come in the 6 different colors.) The one you're currently placing will first appear at the top of the screen, and will be highlighted. - Move a Connector around the board with your finger. When you want to place it somewhere on the board, let go, and hit the "Place" button that appears near it on the screen. The Connector will be placed and a new Connector will appear at the top of the screen for you to place. - Your goal is to clear all of the Chips off of the board. You can clear two Chips of the same color by linking them to each other with a series of one or more Connectors of the same color. - Place a Connector on a spot adjacent to a Chip of the same color (diagonally adjacent doesn't work). Keep placing more connectors to create a "chain" of the same color. - Whenever the chain contains 2 or more Chips, the whole chain will flash and be cleared - both the Chips and the Connectors will disappear. - And the part that makes it tricky: you can't move a Connector through a solid "wall" of other pieces. You can therefore block yourself off from making many moves. You can lose the game by blocking yourself so much that you can't make any moves, usually by filling up the screen to the top.

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