Game Type: Windows PCThe Story
Set in land where common physics apply, but everything else looks different. You are Tiny, a technophile guy with a ray cutter, a gripping device and a fine attitude towards the world. But now your nemesis Big again stole the only heritage your grandpa left you: A nice pair of white, fine rib underpants! And he‘s surely up to no good, why else would he take them to that forsaken desert… Where noone goes and nothing is known about! So load up that selfmade raygun and rope device (snitched from the local hardware store) and take your annoying and jabbering backpack to accompany you. It‘s always been good use to your gramps. Besides, the robot taxi to desert is waiting! Run, jump, drag, shove and laser your way through the ultimatly ancient scenery, gain back those underpants!
This episode contains one level!
Tiny moves in a completely destructible and physically plausible environment. He‘s equipped with three basic tools to modify his surroundings, as a means to get to otherwise unreachable spots in the game, or slice and dice a level just for fun. He can use his mighty laser to cut and form any object at will. To move objects, Tiny can choose between a grappling hook to pull, and a rocket to push pieces into position. Of course, as the game proceeds, combining your tools gives the player a unique and sandboxy variety of possibilities to solve puzzles.
We created an artistic, very personal and comic-like visual style. To achieve this rather illustrative look, we developed several techniques; Like in a hand-drawn comic picture, the shadows in the game are hatched in pencil-like strokes. As the hatching is based on hand-drawn textures, this adds a more natural and unique feeling to the visuals. Some of the textures were produced in traditional comic manner with ink and pen. To round up the look, we use cel-shading with a fine-tuned shader, which creates an outline as well as crease-lines on both characters and environment.
We are cooperating with a handful of independent bands, who provide us with excellent music material. In „Tiny and Big“, it is part of the gameplay to discover these songs and information about the bands. Tiny is a music enthusiast and collector of insane things. So, if you’ve solved a puzzle, the reward can be some music stuff. This means, when you play „Tiny and Big“, media achievements like music will actually be physical, so you can put all unlocked songs on your mp3 player!
For those of you who cannot await our release, have a look at Zippy Zither's website (http://zippyzither.co.uk/), where he has published some of his songs. One of them already made it into the trailer and the game. More band and songs you can discover in the final game.
Unzip the archive and run the tinyandbig executable file. Please take a look into the readme file. The controls are: w, a, s, d - walk space - jump mouse - aim press and hold left mouse button and move mouse - draw cutting line release left mouse button - perform cutting press and hold right mouse button and walk - use rope release right mouse button - release rope press middle mouse button first time - shot rocket press and hold middle mouse button second time - accelerate rocket 0-5 - change music tape (but you have to collect them first) esc - menu